|
Page
2 - Using Apply Lighting and Bevel World
In these samples,
Lighting
was added to the Shape before applying Bevel World.
Plain blue Shape with Lighting
applied:
Effects menu, Surface Control,
Apply Lighting.
To get this effect, use the settings
shown in: Sample 3, Apply Lighting. |
|
SAMPLE 3.
APPLY LIGHTING SETTINGS USED AS A FIRST STEP TO CREATE BALLOON EFFECT ON
A SHAPE
.
|
|
Plain blue Shape after Lighting
applied, then Bevel World applied using Pattern Reflection:
Objects palette, Dynamic
Layers section, Bevel World Plugin.
This Reflection was added
using the Pattern named emap 08, found in the Painter
6 Content Sampler folder, Pattern Libraries sub folder, Emap1
pattern library.
To get this effect, use the settings
shown in Sample 4. |
|
SAMPLE 4.
BEVEL WORLD SETTINGS USED AS A SECOND STEP TO CREATE BALLOON EFFECT ON
A SHAPE
Experiment with all of the Apply
Lighting and
Bevel World settings and
various Patterns to see
how they look. Make your own Patterns
from any image or texture to get a special effect like stone or rock, for
instance. |
|
|
•
NO
THRU TRAFFIC •
THIS ROAD IS UNDER CONSTRUCTION.
PLEASE EXIT USING ANOTHER LINK.
THANKS FOR
YOUR ATTENTION TO SAFE DRIVING.
|
...
Jinny Brown June 23, 2000
last updated November 23, 2001
.
©1994
- 2000, Jinny Brown
e-mail
All Corel Painter screen prints on
these pages are used with permission from Corel Corporation.
BACK
TO TUTORIALS SECTION • PIXELALLEY.COM
HOME • PIXELALLEY
SECTION LINKS PAGE
. |